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boson · boson interest list

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  • Membres : 9
  • Créé : 4 Oct 1999
  • Langue : Anglais
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53 Thomas Capricelli
capricel@... Envoyer un message
17. Novembre 1999
15:13
The subject says it all. I won't be able to release 0.3 before december, (and even then...) Thomas -- Thomas Capricelli...
54 Philippe Fremy
fremy@... Envoyer un message
24. Novembre 1999
14:08
Hi I had a look at the source and at the whitepaper and have not understood everything, especially in the source. The architecture of boson is not as trivial...
55 Thomas Capricelli
capricel@... Envoyer un message
24. Novembre 1999
17:17
... http://trolls.troll.no/warwick/QwSpriteField/ you may add it to the webpage. ... It's in the whitepaper. Thomas -- Thomas Capricelli...
56 sukru tikves
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10. Décembre 1999
9:01
About fairness... Why not put an option on clients to allow the server to watch them. So you would have more options and still be fair ... about ... real time,...
57 Thomas Capricelli
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10. Décembre 1999
12:43
... Well, why not. If such an option was present, though, it would be _very_ easy to hack the code to have an unfair server whithout anybody else can notice...
58 Philipp Müller
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10. Décembre 1999
16:00
Thomas, I assume you are under heavily time presure and the code needs more time to prepare than you expected, but can you please say a few words to the...
59 Thomas Capricelli
capricel@... Envoyer un message
10. Décembre 1999
23:22
... Yes i'm under heavy_ pressure. and no, the code don't needs more time, juste 'some' time :-) Usually free software is made during spare time, say: late...
60 Sukru Tikves
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12. Décembre 1999
23:54
Ok you're right. But you may still hack the server to include a minimap (If the server keeps the game map). If the server does not keep the map at all then you...
61 Thomas Capricelli
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13. Décembre 1999
10:15
... Boson is a very server-centric game. All is in the server (almost) so that he is the real 'master' of the game. He knows exactly everything : all the map,...
62 Philipp Müller
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14. Décembre 1999
8:33
It's looking great !!! Congratulations...
63 Thomas Capricelli
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14. Décembre 1999
16:42
As some have already noticed, ben has upgraded the boson homepage, thanks ben :-) ... Thomas -- Thomas Capricelli...
64 Thomas Capricelli
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17. Décembre 1999
13:12
... 0.3 is here, ready to be out :-). I'm waiting for ben's last graphism and I'll put on ftp/web and so on. Probably tomorrow morning, sorry to be that late.....
65 Thomas Capricelli
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17. Décembre 1999
22:49
Check the web site, 0.3 is out :-) Thomas -- Thomas Capricelli...
66 Thomas Capricelli
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18. Décembre 1999
15:41
Hi, Boson 0.3 is out. The next release is planned for february and will be the first "almost playable" release. To say that this one is not yet intended for...
67 Thomas Capricelli
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20. Décembre 1999
14:37
Is there anybody here that could help me to do some RPMs for 0.3 ? You need the program 'rpm', a working compilation environment.. I already know the...
68 Gert Steenssens
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21. Décembre 1999
9:19
Hi all, I've stumbled onto boson yesterday thanks to it's announcement on linuxgames and was immediately impressed by how well it looks, and what it already...
69 Thomas Capricelli
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21. Décembre 1999
15:58
... Great, even I have never tried it over a real network yet :-) ... I would be very interested in a description of those problems. ... I'm the only developer...
70 Gert Steenssens
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21. Décembre 1999
22:39
Hi, The problems I reported earlier was mainly that client and server had some difficulty connecting and staying alive during our little network test, and died...
71 Pascal Audoux
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22. Décembre 1999
10:58
Hi! Well, the next release (0.4) should be "playable"... so I think that there should be somewhere a list of known bugs (and something to easily report bugs)...
72 Thomas Capricelli
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22. Décembre 1999
14:29
... I know about this problem. .o DO have the debugging symbols, but during the final linkage, ld is given the option '-s', which meand "strip". I don't know...
73 Gert Steenssens
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23. Décembre 1999
9:19
... Strange, what you should try is this: create a few extra units (10 or so) and have them fire upon an enemy unit, then while it is under fire, select the...
74 Ricardo R. Massaro
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24. Décembre 1999
19:15
... Hello, I have written (for another free game) a simple sound server that reads any number of WAV files and plays up to N (configured at compile-time) of...
75 Jim Dabell
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29. Décembre 1999
19:25
... is ... That would be me. Sorry for not getting back to you sooner, but I haven't really had the time. I've attached the latest linuxdoc sgml file for the...
76 Thomas Capricelli
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31. Décembre 1999
16:51
Ho.. I think i got to say that : have a happy new year ! let's see what we should have in 2000 : * Kde 2 * koffice * Xfree 4 with opengl, truetype and so on *...
77 Jim Dabell
jim.dabell@... Envoyer un message
2. Janvier 2000
16:42
... Damn, I didn't attach it :). You can get it at: http://www.penguinpowered.com/~james/boson/bosonai.sgml Jim jim.dabell@......
78 Thomas Capricelli
capricel@... Envoyer un message
10. Janvier 2000
17:58
Hi everybody, and a happy new year. what's new ? I've settled a jitterbug database, please submit bugs to boson-fb@... (boson-feedback) or check the...
79 Benjamin Adler
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18. Janvier 2000
20:55
Hi! First of all, I want to introduce you to each other: Thomas Capricelli is from France. He is the one who initiated the Boson-project. He's living in Paris,...
80 Thomas Capricelli
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18. Janvier 2000
22:15
Yes, one month since 0.3 has been out.. .sorry. I've put RPMs for src, linuxppc, suse6.0 and 6.3 on the website.. Thomas -- Thomas Capricelli...
81 Philipp Müller
philipp.mueller@... Envoyer un message
19. Janvier 2000
10:20
Hi Benni, thanks for the information. It has been quite on this list for a longer time. Just for the correction. My private email adress is ...
82 Benjamin Adler
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20. Janvier 2000
22:05
... I just like the name infineon. Sounds cool! ... I know you asked Thomas, but I (think I) know whats going on with all that. A pretty long time ago, we...
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